GRADE | ★★★ |
TYPE | Attack |
GET FROM | Unknown Scroll, Social Summon, Mystical Scroll, Mystical Summon, Wind Scroll |
AWAKENED BONUS | Leader skill: Increases the Critical Rate of ally monsters by 15%. |
STATS | Level 40 (Awakened) HP: 8400 ATK: 714 DEF: 538 SPD: 101 |
Skills
Leader skill: Increases the Critical Rate of ally monsters by 15%.
Skill 1: Strafe [140% xN]: Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +10%
Skill 2: Arrow Storm [160% x4]: Attacks 4 random targets. Each attack has a 50% chance to deal Continuous Damage for 1 turn. (Reusable in 4 turns)
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +15%
- Lv.6 Cooltime Turn -1
Evasive Maneuver (Passive): When being attacked, the damage you receive will be decreased by half and your Attack Speed will be increased for 1 turn. This effect will only activate once per turn. [Automatic Effect]
Runes Recommended
- Fatal+Blade (Atk%/Atk%/Atk%)
- Despair+Destroy (Atk%/CritDmg%/Atk%)
Stat Priorities
- CritRate%
- CritDmg%
- Atk%
- Spd
- HP%
Strengths:
- Multi-hit. Particular useful in Necropolis.
- Reduce damage to half with 3rd skill.
- Continuous damage with 2nd skill agains single target.
Weaknesses:
- Less than 9,000 HP at level 40 makes him an easy target.
- 2nd skill is random and not useful in Arena.
Worth evolve to: 5 stars
Monster Synergy
Coming soon
Rating/Score Dungeon/ToA Arena Offense Arena Defense Late game Overall Average score from all categories.