Jubelle (Dark Vagabond) Runes & Review

[wp_ad_camp_1]kai'enallenroiddarionjubelle

 

 

 

GRADE ★★★
TYPE Defense
GET FROM Scroll of Light & Darkness, Secret Dungeon
AWAKENED BONUS Increases Attack Speed by 15
STATS Level 40 (Awakened)
HP: 9876
ATK: 494
DEF: 658
SPD: 113

vagabond summoners war

Skills

Skill 1: Slash Rocks [90% +16% of MAX HP]: Attacks an enemy with a giant sword, inflicting damage proportionate to your MAX HP and decreasing the target’s Defense for 2 turns with a 40% chance.

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Harmful Effect Rate +10%
  • Lv.8 Damage +10%

Skill 2: Taunting Strike [520%]: Attacks an enemy with a humiliating strike, provoking the target with a 80% chance. (Reusable in 3 turn(s))

  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1

Skill 3: Wanderer (Passive): Decreases the chances of receiving a Critical Hit by 50%, and decreases the cooltime of your skill each time you’re attacked. [Automatic Effect]

Runes Recommended

  • Energy x2+Focus (HP%/HP%/Acc%) – Early game. Substats with HP%, Def%, Res% and Acc%.
  • Swift+Focus (Spd/HP%/Acc%) – Mid game. This build is perfect for provoking and debuffing the enemy. Substats with HP%, Res%, Spd and Acc%.
  • Violent+Revenge (HP%/HP%/HP%) – Late game. Substats with HP% and Acc%. If Acc% is below 70%, use Focus instead of Revenge.
  • Violent+Revenge (HP%/CritDmg%/HP%) – Hard Hitter

Acc% should be always around 75%-85%. For the late game rune set Acc% is not in the Rune 6 because it is assumed that 6 stars runes will have decent substats.

Others sets of runes might be possible

Stat Priorities

  1. HP%
  2. CritRate%
  3. CritDmg%
  4. Acc%
  5. Def%

[wp_ad_camp_1]

Strengths:

  • Provokes with 2nd skill and decreases cooldown with 3rd skill.
  • 3rd counters teams with Crit D% nukers.
  • Good against light monsters like Belladeon.

Weaknesses:

  • If provoke fails the combo is over.
  • Mostly useful in AO and situational.

Worth evolve to: 6 stars

Monster Synergy

Coming soon

[easyreview title=”Rating/Score” cat1title=”Dungeon/ToA” cat1detail=”false” cat1rating=”3″ cat2title=”Arena Offense” cat2detail=”false” cat2rating=”3.5″ cat3title=”Arena Defense” cat3detail=”false” cat3rating=”2.5″ cat4title=”Late game” cat4detail=”false” cat4rating=”3.5″]

Vagabond Summoners War Poll –
Choose the best Vagabond

[polldaddy poll=8954360]

[wp_ad_camp_2]

Be the first to comment

Leave a Reply

Your email address will not be published.


*