GRADE | ★★★ |
TYPE | Defense |
GET FROM | Scroll of Light & Darkness, Secret Dungeon |
AWAKENED BONUS | Increases Accuracy by 25% |
STATS | Level 40 (Awakened) HP: 10709 ATK: 549 DEF: 549 SPD: 98 |
Skills
Skill 1: Slash Rocks [90% +16% of MAX HP]: Attacks an enemy with a giant sword, inflicting damage proportionate to your MAX HP and decreasing the target’s Defense for 2 turns with a 40% chance.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Harmful Effect Rate +10%
- Lv.8 Damage +10%
- Lv.9 Harmful Effect Rate +20%
Skill 2: Slash Waves [245% x2]: Attacks an enemy with a sword 2 times. Each attack has a 30% chance to decrease the target’s Attack Power for 2 turns. (Reusable in 4 turn(s))
- Lv.2 Harmful Effect Rate +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Cooltime Turn -1
Knighthood (Passive): Decreases the damage that all other allies receive by 15%. This effect won’t add up to other damage reduction effects. [Automatic Effect]
Runes Recommended
- Energy x2+Focus (Hp%/Hp%/Acc%) – Early game. Substats with Hp%, Def%, Res% and Acc%.
- Swift+Focus (Spd/Hp%/Acc%) – Mid game. This build is perfect for debuffing enemy. Substats with Hp%, Res% and Acc%.
- Violent+Revenge(Hp%/Hp%/Hp%) – Mid-late game. Substats with Hp% and Acc%. If Acc% is below 70%, use Focus instead of Revenge.
- Violent+Revenge(Hp%/CritDmg%/Hp%) – Late game . Substats with Hp%, Acc% and Crit R%. Revenge and def break plus a Critical Attack can do big amounts of damage.
Acc% should be always around 75%-85%. For the late game rune set Acc% is not in the Rune 6 because it is assumed that 6 stars runes will have decent substats.
Res% is very important in all the builds as a substat, if Darion defense in broken he will be focused and killed. The idea is to make him be alive as long as you can so your team will have the 15% damage reduction.
Darion with 35,000 HP is a pain in the ass. In Arena defense many people avoid to fight against him because the fights can have no ending.
Others sets of runes might be possible
Stat Priorities
- HP%
- CritRate%
- CritDmg%
- Acc%
- Def%
Strengths:
- 15% damage reduction for all your allies.
- Perfect for Arena defense, ToA, Giants and Dragons. Very versatile mob.
- Easy to get.
Weaknesses:
- Darion does not receive the 15% damage reduction.
- Chat Spam on Sundays.
- Needs quality runes to be efficient.
Worth evolve to: 6 stars
Monster Synergy
Coming soon
Rating/Score Dungeon/ToA Arena Offense Arena Defense Late game Overall Average score from all categories.