GRADE | ★★★★★ |
TYPE | Attack |
GET FROM | Scroll of Light & Darkness, Temple of Wishes |
AWAKENED BONUS | Increases Resistance by 25%. |
STATS | Level 40 (Awakened) HP: 10050 ATK: 790 DEF: 681 SPD: 98 |
Skills
Leader Skill: Increases the Attack Power of ally monsters in the Arena by 44%.
Skill 1: Serenity [175% x2]: Attacks the enemy 2 times and removes a beneficial effect with a 30% chance on each strike.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +15%
Skill 2: Ventilate: Instantly readies all skills of an ally. Ventilate will not be affected by other cooldown reduction or increasing skills. (Reusable in 5 turns)
- Lv.2 Cooltime Turn -1
Skill 3: Light of Judgement [375%]: Calls upon the power of light to deal Defense ignoring damage to the enemy. Gains 1 turn of invincibility if the enemy dies. (Reusable in 6 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Runes Recommended
- Fatal+Blade (Atk%/CritDmg%/Atk%) – Will instead of Blade works too.
- Rage+Blade (Atk%/CritDmg%/Atk%) – Will instead of Blade works too.
- Violent+Revenge (Spd/CritDmg%/Atk%) – Use Blade if your CriRate% is low.
Stat Priorities
- CritRate%
- CritDmg%
- Atk%
- Spd
- HP%
Strengths:
- Single target 3rd skill ignores defense and grants invincibility if the enemy dies.
- Removes up to 2 beneficial effects with 1st skill.
Weaknesses:
- 2nd skill does not fit well with an attack monster.
- Slow monster and average attack for a 5 stars Attack monster.
Worth evolve to: 6 stars
Monster Synergy
Jamire. By using Jamire 3rd skill and then Ganymede 2nd skill on Jamire, you can use Jamire 3rd skill again and your team will constantly have their skills ready to use. It’s very rare to have both monters, but if you have them, it worth a try.
Rating/Score Dungeon/ToA Arena Offense Arena Defense Late game Overall Average score from all categories.